5.0-21009 |
11 months, 1 week ago |
GraphicsMod/ShaderAsset: Lessen object churn a little bit (PR #12532 from lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21000 |
11 months, 1 week ago |
VideoCommon: update custom pipeline action to support a variety of texture samplers, support for materials, and more! (PR #12443 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20996 |
11 months, 2 weeks ago |
Add host URL setting to achievements config (PR #12531 from LillyJadeKatrin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20994 |
11 months, 2 weeks ago |
DolphinQt/MenuBar: Hide assembler option if debug UI is disabled (PR #12528 from lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20992 |
11 months, 2 weeks ago |
Core: Get rid of some unannotated fallthrough cases (PR #12523 from lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20989 |
11 months, 2 weeks ago |
Core: Convert some preprocessor checking to use #ifdef/#if defined() over #if (PR #12525 from lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20983 |
11 months, 2 weeks ago |
CodeTrace: Use std::set::lower_bound() over std::lower_bound() (PR #12526 from lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20981 |
11 months, 2 weeks ago |
GekkoSyntaxHighlight: Fix FPR terminal highlighting being treated as GPRs (PR #12527 from lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20978 |
11 months, 2 weeks ago |
VideoCommon: add function to serialize MaterialAsset to json (PR #12520 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20976 |
11 months, 2 weeks ago |
AchievementSettings: Move pragma once out of ifdef (PR #12518 from lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20974 |
11 months, 2 weeks ago |
Jit64/JitRegCache: Simplify GetAllocationOrder() (PR #12517 from lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20972 |
11 months, 2 weeks ago |
VideoCommon: add some helper functions for shader asset (PR #12515 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20969 |
11 months, 2 weeks ago |
Translation resources sync with Transifex |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20968 |
11 months, 2 weeks ago |
Translation resources sync with Transifex |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20967 |
11 months, 2 weeks ago |
Revert "Android: Attach CPU thread to JVM early" (PR #12510 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20965 |
11 months, 2 weeks ago |
DolphinQt: Rework dirty flag handling in AssemblerWidget::TabTextForEditor (PR #12512 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20963 |
11 months, 2 weeks ago |
GameINI: Octomania text fix (PR #12506 from xperia64) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20961 |
11 months, 2 weeks ago |
VideoCommon: Only initialize Bounding Box if supported by GPU/driver. (PR #12509 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20959 |
11 months, 2 weeks ago |
Partially revert "DolphinQt/Assembler: improve translatability" (PR #12511 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20957 |
11 months, 3 weeks ago |
InputCommon/WGInput: Handle add/remove events on separate thread to prevent deadlocks. (PR #12508 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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