| File: | Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp |
| Location: | line 518, column 8 |
| Description: | Value stored to 'tmp' during its initialization is never read |
| 1 | // Copyright 2013 Dolphin Emulator Project |
| 2 | // Licensed under GPLv2 |
| 3 | // Refer to the license.txt file included. |
| 4 | |
| 5 | // Games that uses this UCode: |
| 6 | // Zelda: The Windwaker, Mario Sunshine, Mario Kart, Twilight Princess, |
| 7 | // Super Mario Galaxy |
| 8 | |
| 9 | #include "UCodes.h" |
| 10 | #include "UCode_Zelda.h" |
| 11 | #include "../MailHandler.h" |
| 12 | |
| 13 | #include "Mixer.h" |
| 14 | |
| 15 | #include "WaveFile.h" |
| 16 | #include "../../DSP.h" |
| 17 | #include "ConfigManager.h" |
| 18 | |
| 19 | |
| 20 | CUCode_Zelda::CUCode_Zelda(DSPHLE *dsp_hle, u32 _CRC) |
| 21 | : |
| 22 | IUCode(dsp_hle, _CRC), |
| 23 | |
| 24 | m_bSyncInProgress(false), |
| 25 | m_MaxVoice(0), |
| 26 | |
| 27 | m_NumSyncMail(0), |
| 28 | |
| 29 | m_NumVoices(0), |
| 30 | |
| 31 | m_bSyncCmdPending(false), |
| 32 | m_CurVoice(0), |
| 33 | m_CurBuffer(0), |
| 34 | m_NumBuffers(0), |
| 35 | |
| 36 | m_VoicePBsAddr(0), |
| 37 | m_UnkTableAddr(0), |
| 38 | m_ReverbPBsAddr(0), |
| 39 | |
| 40 | m_RightBuffersAddr(0), |
| 41 | m_LeftBuffersAddr(0), |
| 42 | m_pos(0), |
| 43 | |
| 44 | m_DMABaseAddr(0), |
| 45 | |
| 46 | m_numSteps(0), |
| 47 | m_bListInProgress(false), |
| 48 | m_step(0), |
| 49 | |
| 50 | m_readOffset(0), |
| 51 | |
| 52 | m_MailState(WaitForMail), |
| 53 | |
| 54 | m_NumPBs(0), |
| 55 | m_PBAddress(0), |
| 56 | m_PBAddress2(0) |
| 57 | { |
| 58 | DEBUG_LOG(DSPHLE, "UCode_Zelda - add boot mails for handshake")do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 58, "UCode_Zelda - add boot mails for handshake"); } } while (0); |
| 59 | |
| 60 | if (IsLightVersion()) |
| 61 | { |
| 62 | NOTICE_LOG(DSPHLE, "Luigi Stylee!")do { { if (LogTypes::LNOTICE <= 3) GenericLog(LogTypes::LNOTICE , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 62, "Luigi Stylee!"); } } while (0); |
| 63 | m_rMailHandler.PushMail(0x88881111); |
| 64 | } |
| 65 | else |
| 66 | { |
| 67 | m_rMailHandler.PushMail(DSP_INIT); |
| 68 | DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); |
| 69 | m_rMailHandler.PushMail(0xF3551111); // handshake |
| 70 | } |
| 71 | |
| 72 | m_VoiceBuffer = new s32[256 * 1024]; |
| 73 | m_ResampleBuffer = new s16[256 * 1024]; |
| 74 | m_LeftBuffer = new s32[256 * 1024]; |
| 75 | m_RightBuffer = new s32[256 * 1024]; |
| 76 | |
| 77 | memset(m_Buffer, 0, sizeof(m_Buffer)); |
| 78 | memset(m_SyncFlags, 0, sizeof(m_SyncFlags)); |
| 79 | memset(m_AFCCoefTable, 0, sizeof(m_AFCCoefTable)); |
| 80 | memset(m_PBMask, 0, sizeof(m_PBMask)); |
| 81 | } |
| 82 | |
| 83 | CUCode_Zelda::~CUCode_Zelda() |
| 84 | { |
| 85 | m_rMailHandler.Clear(); |
| 86 | |
| 87 | delete [] m_VoiceBuffer; |
| 88 | delete [] m_ResampleBuffer; |
| 89 | delete [] m_LeftBuffer; |
| 90 | delete [] m_RightBuffer; |
| 91 | } |
| 92 | |
| 93 | u8 *CUCode_Zelda::GetARAMPointer(u32 address) |
| 94 | { |
| 95 | if (IsDMAVersion()) |
| 96 | return (u8 *)(Memory::GetPointer(m_DMABaseAddr)) + address; |
| 97 | else |
| 98 | return (u8 *)(DSP::GetARAMPtr()) + address; |
| 99 | } |
| 100 | |
| 101 | void CUCode_Zelda::Update(int cycles) |
| 102 | { |
| 103 | if (!IsLightVersion()) |
| 104 | { |
| 105 | if (m_rMailHandler.GetNextMail() == DSP_FRAME_END) |
| 106 | DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); |
| 107 | } |
| 108 | |
| 109 | if (NeedsResumeMail()) |
| 110 | { |
| 111 | m_rMailHandler.PushMail(DSP_RESUME); |
| 112 | DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); |
| 113 | } |
| 114 | } |
| 115 | |
| 116 | void CUCode_Zelda::HandleMail(u32 _uMail) |
| 117 | { |
| 118 | if (IsLightVersion()) |
| 119 | HandleMail_LightVersion(_uMail); |
| 120 | else if (IsSMSVersion()) |
| 121 | HandleMail_SMSVersion(_uMail); |
| 122 | else |
| 123 | HandleMail_NormalVersion(_uMail); |
| 124 | } |
| 125 | |
| 126 | void CUCode_Zelda::HandleMail_LightVersion(u32 _uMail) |
| 127 | { |
| 128 | //ERROR_LOG(DSPHLE, "Light version mail %08X, list in progress: %s, step: %i/%i", |
| 129 | // _uMail, m_bListInProgress ? "yes":"no", m_step, m_numSteps); |
| 130 | |
| 131 | if (m_bSyncCmdPending) |
| 132 | { |
| 133 | DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); |
| 134 | m_CurBuffer++; |
| 135 | |
| 136 | if (m_CurBuffer == m_NumBuffers) |
| 137 | { |
| 138 | soundStream->GetMixer()->SetHLEReady(true); |
| 139 | m_bSyncCmdPending = false; |
| 140 | DEBUG_LOG(DSPHLE, "Update the SoundThread to be in sync")do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 140, "Update the SoundThread to be in sync"); } } while (0); |
| 141 | } |
| 142 | return; |
| 143 | } |
| 144 | |
| 145 | if (!m_bListInProgress) |
| 146 | { |
| 147 | switch ((_uMail >> 24) & 0x7F) |
| 148 | { |
| 149 | case 0x00: m_numSteps = 1; break; // dummy |
| 150 | case 0x01: m_numSteps = 5; break; // DsetupTable |
| 151 | case 0x02: m_numSteps = 3; break; // DsyncFrame |
| 152 | |
| 153 | default: |
| 154 | { |
| 155 | m_numSteps = 0; |
| 156 | PanicAlert("Zelda uCode (light version): unknown/unsupported command %02X", (_uMail >> 24) & 0x7F)MsgAlert(false, WARNING, "Zelda uCode (light version): unknown/unsupported command %02X" , (_uMail >> 24) & 0x7F); |
| 157 | } |
| 158 | return; |
| 159 | } |
| 160 | |
| 161 | m_bListInProgress = true; |
| 162 | m_step = 0; |
| 163 | } |
| 164 | |
| 165 | if (m_step >= sizeof(m_Buffer) / 4) |
| 166 | PanicAlert("m_step out of range")MsgAlert(false, WARNING, "m_step out of range"); |
| 167 | |
| 168 | ((u32*)m_Buffer)[m_step] = _uMail; |
| 169 | m_step++; |
| 170 | |
| 171 | if (m_step >= m_numSteps) |
| 172 | { |
| 173 | ExecuteList(); |
| 174 | m_bListInProgress = false; |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | void CUCode_Zelda::HandleMail_SMSVersion(u32 _uMail) |
| 179 | { |
| 180 | if (m_bSyncInProgress) |
| 181 | { |
| 182 | if (m_bSyncCmdPending) |
| 183 | { |
| 184 | m_SyncFlags[(m_NumSyncMail << 1) ] = _uMail >> 16; |
| 185 | m_SyncFlags[(m_NumSyncMail << 1) + 1] = _uMail & 0xFFFF; |
| 186 | |
| 187 | m_NumSyncMail++; |
| 188 | if (m_NumSyncMail == 2) |
| 189 | { |
| 190 | m_NumSyncMail = 0; |
| 191 | m_bSyncInProgress = false; |
| 192 | |
| 193 | m_CurBuffer++; |
| 194 | |
| 195 | m_rMailHandler.PushMail(DSP_SYNC); |
| 196 | DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); |
| 197 | m_rMailHandler.PushMail(0xF355FF00 | m_CurBuffer); |
| 198 | |
| 199 | if (m_CurBuffer == m_NumBuffers) |
| 200 | { |
| 201 | m_rMailHandler.PushMail(DSP_FRAME_END); |
| 202 | // DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); |
| 203 | |
| 204 | soundStream->GetMixer()->SetHLEReady(true); |
| 205 | DEBUG_LOG(DSPHLE, "Update the SoundThread to be in sync")do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 205, "Update the SoundThread to be in sync"); } } while (0); |
| 206 | // soundStream->Update(); //do it in this thread to avoid sync problems |
| 207 | |
| 208 | m_bSyncCmdPending = false; |
| 209 | } |
| 210 | } |
| 211 | } |
| 212 | else |
| 213 | { |
| 214 | m_bSyncInProgress = false; |
| 215 | } |
| 216 | |
| 217 | return; |
| 218 | } |
| 219 | |
| 220 | if (m_bListInProgress) |
| 221 | { |
| 222 | if (m_step >= sizeof(m_Buffer) / 4) |
| 223 | PanicAlert("m_step out of range")MsgAlert(false, WARNING, "m_step out of range"); |
| 224 | |
| 225 | ((u32*)m_Buffer)[m_step] = _uMail; |
| 226 | m_step++; |
| 227 | |
| 228 | if (m_step >= m_numSteps) |
| 229 | { |
| 230 | ExecuteList(); |
| 231 | m_bListInProgress = false; |
| 232 | } |
| 233 | |
| 234 | return; |
| 235 | } |
| 236 | |
| 237 | // Here holds: m_bSyncInProgress == false && m_bListInProgress == false |
| 238 | |
| 239 | if (_uMail == 0) |
| 240 | { |
| 241 | m_bSyncInProgress = true; |
| 242 | m_NumSyncMail = 0; |
| 243 | } |
| 244 | else if ((_uMail >> 16) == 0) |
| 245 | { |
| 246 | m_bListInProgress = true; |
| 247 | m_numSteps = _uMail; |
| 248 | m_step = 0; |
| 249 | } |
| 250 | else if ((_uMail >> 16) == 0xCDD1) // A 0xCDD1000X mail should come right after we send a DSP_SYNCEND mail |
| 251 | { |
| 252 | // The low part of the mail tells the operation to perform |
| 253 | // Seeing as every possible operation number halts the uCode, |
| 254 | // except 3, that thing seems to be intended for debugging |
| 255 | switch (_uMail & 0xFFFF) |
| 256 | { |
| 257 | case 0x0003: // Do nothing |
| 258 | return; |
| 259 | |
| 260 | case 0x0000: // Halt |
| 261 | case 0x0001: // Dump memory? and halt |
| 262 | case 0x0002: // Do something and halt |
| 263 | WARN_LOG(DSPHLE, "Zelda uCode(SMS version): received halting operation %04X", _uMail & 0xFFFF)do { { if (LogTypes::LWARNING <= 3) GenericLog(LogTypes::LWARNING , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 263, "Zelda uCode(SMS version): received halting operation %04X" , _uMail & 0xFFFF); } } while (0); |
| 264 | return; |
| 265 | |
| 266 | default: // Invalid (the real ucode would likely crash) |
| 267 | WARN_LOG(DSPHLE, "Zelda uCode(SMS version): received invalid operation %04X", _uMail & 0xFFFF)do { { if (LogTypes::LWARNING <= 3) GenericLog(LogTypes::LWARNING , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 267, "Zelda uCode(SMS version): received invalid operation %04X" , _uMail & 0xFFFF); } } while (0); |
| 268 | return; |
| 269 | } |
| 270 | } |
| 271 | else |
| 272 | { |
| 273 | WARN_LOG(DSPHLE, "Zelda uCode (SMS version): unknown mail %08X", _uMail)do { { if (LogTypes::LWARNING <= 3) GenericLog(LogTypes::LWARNING , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 273, "Zelda uCode (SMS version): unknown mail %08X", _uMail ); } } while (0); |
| 274 | } |
| 275 | } |
| 276 | |
| 277 | void CUCode_Zelda::HandleMail_NormalVersion(u32 _uMail) |
| 278 | { |
| 279 | // WARN_LOG(DSPHLE, "Zelda uCode: Handle mail %08X", _uMail); |
| 280 | |
| 281 | if (m_UploadSetupInProgress) // evaluated first! |
| 282 | { |
| 283 | PrepareBootUCode(_uMail); |
| 284 | return; |
| 285 | } |
| 286 | |
| 287 | if (m_bSyncInProgress) |
| 288 | { |
| 289 | if (m_bSyncCmdPending) |
| 290 | { |
| 291 | u32 n = (_uMail >> 16) & 0xF; |
| 292 | m_MaxVoice = (n + 1) << 4; |
| 293 | m_SyncFlags[n] = _uMail & 0xFFFF; |
| 294 | m_bSyncInProgress = false; |
| 295 | |
| 296 | // Normally, we should mix to the buffers used by the game. |
| 297 | // We don't do it currently for a simple reason: |
| 298 | // if the game runs fast all the time, then it's OK, |
| 299 | // but if it runs slow, sound can become choppy. |
| 300 | // This problem won't happen when mixing to the buffer |
| 301 | // provided by MixAdd(), because the size of this buffer |
| 302 | // is automatically adjusted if the game runs slow. |
| 303 | #if 0 |
| 304 | if (m_SyncFlags[n] & 0x8000) |
| 305 | { |
| 306 | for (; m_CurVoice < m_MaxVoice; m_CurVoice++) |
| 307 | { |
| 308 | if (m_CurVoice >= m_NumVoices) |
| 309 | break; |
| 310 | |
| 311 | MixVoice(m_CurVoice); |
| 312 | } |
| 313 | } |
| 314 | else |
| 315 | #endif |
| 316 | m_CurVoice = m_MaxVoice; |
| 317 | |
| 318 | if (m_CurVoice >= m_NumVoices) |
| 319 | { |
| 320 | m_CurBuffer++; |
| 321 | |
| 322 | m_rMailHandler.PushMail(DSP_SYNC); |
| 323 | DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); |
| 324 | m_rMailHandler.PushMail(0xF355FF00 | m_CurBuffer); |
| 325 | |
| 326 | m_CurVoice = 0; |
| 327 | |
| 328 | if (m_CurBuffer == m_NumBuffers) |
| 329 | { |
| 330 | if (!IsDMAVersion()) // this is a hack... without it Pikmin 1 Wii/ Zelda TP Wii mail-s stopped |
| 331 | m_rMailHandler.PushMail(DSP_FRAME_END); |
| 332 | //g_dspInitialize.pGenerateDSPInterrupt(); |
| 333 | |
| 334 | soundStream->GetMixer()->SetHLEReady(true); |
| 335 | DEBUG_LOG(DSPHLE, "Update the SoundThread to be in sync")do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 335, "Update the SoundThread to be in sync"); } } while (0); |
| 336 | // soundStream->Update(); //do it in this thread to avoid sync problems |
| 337 | |
| 338 | m_bSyncCmdPending = false; |
| 339 | } |
| 340 | } |
| 341 | } |
| 342 | else |
| 343 | { |
| 344 | m_bSyncInProgress = false; |
| 345 | } |
| 346 | |
| 347 | return; |
| 348 | } |
| 349 | |
| 350 | if (m_bListInProgress) |
| 351 | { |
| 352 | if (m_step >= sizeof(m_Buffer) / 4) |
| 353 | PanicAlert("m_step out of range")MsgAlert(false, WARNING, "m_step out of range"); |
| 354 | |
| 355 | ((u32*)m_Buffer)[m_step] = _uMail; |
| 356 | m_step++; |
| 357 | |
| 358 | if (m_step >= m_numSteps) |
| 359 | { |
| 360 | ExecuteList(); |
| 361 | m_bListInProgress = false; |
| 362 | } |
| 363 | |
| 364 | return; |
| 365 | } |
| 366 | |
| 367 | // Here holds: m_bSyncInProgress == false && m_bListInProgress == false |
| 368 | |
| 369 | // Zelda-only mails: |
| 370 | // - 0000XXXX - Begin list |
| 371 | // - 00000000, 000X0000 - Sync mails |
| 372 | // - CDD1XXXX - comes after DsyncFrame completed, seems to be debugging stuff |
| 373 | |
| 374 | if (_uMail == 0) |
| 375 | { |
| 376 | m_bSyncInProgress = true; |
| 377 | } |
| 378 | else if ((_uMail >> 16) == 0) |
| 379 | { |
| 380 | m_bListInProgress = true; |
| 381 | m_numSteps = _uMail; |
| 382 | m_step = 0; |
| 383 | } |
| 384 | else if ((_uMail >> 16) == 0xCDD1) // A 0xCDD1000X mail should come right after we send a DSP_FRAME_END mail |
| 385 | { |
| 386 | // The low part of the mail tells the operation to perform |
| 387 | // Seeing as every possible operation number halts the uCode, |
| 388 | // except 3, that thing seems to be intended for debugging |
| 389 | switch (_uMail & 0xFFFF) |
| 390 | { |
| 391 | case 0x0003: // Do nothing - continue normally |
| 392 | return; |
| 393 | |
| 394 | case 0x0001: // accepts params to either dma to iram and/or dram (used for hotbooting a new ucode) |
| 395 | // TODO find a better way to protect from HLEMixer? |
| 396 | soundStream->GetMixer()->SetHLEReady(false); |
| 397 | m_UploadSetupInProgress = true; |
| 398 | return; |
| 399 | |
| 400 | case 0x0002: // Let IROM play us off |
| 401 | m_DSPHLE->SetUCode(UCODE_ROM0x00000000); |
| 402 | return; |
| 403 | |
| 404 | case 0x0000: // Halt |
| 405 | WARN_LOG(DSPHLE, "Zelda uCode: received halting operation %04X", _uMail & 0xFFFF)do { { if (LogTypes::LWARNING <= 3) GenericLog(LogTypes::LWARNING , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 405, "Zelda uCode: received halting operation %04X", _uMail & 0xFFFF); } } while (0); |
| 406 | return; |
| 407 | |
| 408 | default: // Invalid (the real ucode would likely crash) |
| 409 | WARN_LOG(DSPHLE, "Zelda uCode: received invalid operation %04X", _uMail & 0xFFFF)do { { if (LogTypes::LWARNING <= 3) GenericLog(LogTypes::LWARNING , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 409, "Zelda uCode: received invalid operation %04X", _uMail & 0xFFFF); } } while (0); |
| 410 | return; |
| 411 | } |
| 412 | } |
| 413 | else |
| 414 | { |
| 415 | WARN_LOG(DSPHLE, "Zelda uCode: unknown mail %08X", _uMail)do { { if (LogTypes::LWARNING <= 3) GenericLog(LogTypes::LWARNING , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 415, "Zelda uCode: unknown mail %08X", _uMail); } } while ( 0); |
| 416 | } |
| 417 | } |
| 418 | |
| 419 | // zelda debug ..803F6418 |
| 420 | void CUCode_Zelda::ExecuteList() |
| 421 | { |
| 422 | // begin with the list |
| 423 | m_readOffset = 0; |
| 424 | |
| 425 | u32 CmdMail = Read32(); |
| 426 | u32 Command = (CmdMail >> 24) & 0x7f; |
| 427 | u32 Sync; |
| 428 | u32 ExtraData = CmdMail & 0xFFFF; |
| 429 | |
| 430 | if (IsLightVersion()) |
| 431 | Sync = 0x62 + (Command << 1); // seen in DSP_UC_Luigi.txt |
| 432 | else |
| 433 | Sync = CmdMail >> 16; |
| 434 | |
| 435 | DEBUG_LOG(DSPHLE, "==============================================================================")do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 435, "==============================================================================" ); } } while (0); |
| 436 | DEBUG_LOG(DSPHLE, "Zelda UCode - execute dlist (command: 0x%04x : sync: 0x%04x)", Command, Sync)do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 436, "Zelda UCode - execute dlist (command: 0x%04x : sync: 0x%04x)" , Command, Sync); } } while (0); |
| 437 | |
| 438 | switch (Command) |
| 439 | { |
| 440 | // dummy |
| 441 | case 0x00: break; |
| 442 | |
| 443 | // DsetupTable ... zelda ww jumps to 0x0095 |
| 444 | case 0x01: |
| 445 | { |
| 446 | m_NumVoices = ExtraData; |
| 447 | m_VoicePBsAddr = Read32() & 0x7FFFFFFF; |
| 448 | m_UnkTableAddr = Read32() & 0x7FFFFFFF; |
| 449 | m_AFCCoefTableAddr = Read32() & 0x7FFFFFFF; |
| 450 | m_ReverbPBsAddr = Read32() & 0x7FFFFFFF; // WARNING: reverb PBs are very different from voice PBs! |
| 451 | |
| 452 | // Read the other table |
| 453 | u16 *TempPtr = (u16*)Memory::GetPointer(m_UnkTableAddr); |
| 454 | for (int i = 0; i < 0x280; i++) |
| 455 | m_MiscTable[i] = (s16)Common::swap16(TempPtr[i]); |
| 456 | |
| 457 | // Read AFC coef table |
| 458 | TempPtr = (u16*)Memory::GetPointer(m_AFCCoefTableAddr); |
| 459 | for (int i = 0; i < 32; i++) |
| 460 | m_AFCCoefTable[i] = (s16)Common::swap16(TempPtr[i]); |
| 461 | |
| 462 | DEBUG_LOG(DSPHLE, "DsetupTable")do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 462, "DsetupTable"); } } while (0); |
| 463 | DEBUG_LOG(DSPHLE, "Num voice param blocks: %i", m_NumVoices)do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 463, "Num voice param blocks: %i", m_NumVoices) ; } } while (0); |
| 464 | DEBUG_LOG(DSPHLE, "Voice param blocks address: 0x%08x", m_VoicePBsAddr)do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 464, "Voice param blocks address: 0x%08x", m_VoicePBsAddr ); } } while (0); |
| 465 | |
| 466 | // This points to some strange data table. Don't know yet what it's for. Reverb coefs? |
| 467 | DEBUG_LOG(DSPHLE, "DSPRES_FILTER (size: 0x40): 0x%08x", m_UnkTableAddr)do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 467, "DSPRES_FILTER (size: 0x40): 0x%08x", m_UnkTableAddr ); } } while (0); |
| 468 | |
| 469 | // Zelda WW: This points to a 64-byte array of coefficients, which are EXACTLY the same |
| 470 | // as the AFC ADPCM coef array in decode.c of the in_cube winamp plugin, |
| 471 | // which can play Zelda audio. So, these should definitely be used when decoding AFC. |
| 472 | DEBUG_LOG(DSPHLE, "DSPADPCM_FILTER (size: 0x500): 0x%08x", m_AFCCoefTableAddr)do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 472, "DSPADPCM_FILTER (size: 0x500): 0x%08x", m_AFCCoefTableAddr ); } } while (0); |
| 473 | DEBUG_LOG(DSPHLE, "Reverb param blocks address: 0x%08x", m_ReverbPBsAddr)do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 473, "Reverb param blocks address: 0x%08x", m_ReverbPBsAddr ); } } while (0); |
| 474 | } |
| 475 | break; |
| 476 | |
| 477 | // SyncFrame ... zelda ww jumps to 0x0243 |
| 478 | case 0x02: |
| 479 | { |
| 480 | m_bSyncCmdPending = true; |
| 481 | |
| 482 | m_CurBuffer = 0; |
| 483 | m_NumBuffers = (CmdMail >> 16) & 0xFF; |
| 484 | |
| 485 | // Addresses for right & left buffers in main memory |
| 486 | // Each buffer is 160 bytes long. The number of (both left & right) buffers |
| 487 | // is set by the first mail of the list. |
| 488 | m_RightBuffersAddr = Read32() & 0x7FFFFFFF; |
| 489 | m_LeftBuffersAddr = Read32() & 0x7FFFFFFF; |
| 490 | |
| 491 | DEBUG_LOG(DSPHLE, "DsyncFrame")do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 491, "DsyncFrame"); } } while (0); |
| 492 | // These alternate between three sets of mixing buffers. They are all three fairly near, |
| 493 | // but not at, the ADMA read addresses. |
| 494 | DEBUG_LOG(DSPHLE, "Right buffer address: 0x%08x", m_RightBuffersAddr)do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 494, "Right buffer address: 0x%08x", m_RightBuffersAddr ); } } while (0); |
| 495 | DEBUG_LOG(DSPHLE, "Left buffer address: 0x%08x", m_LeftBuffersAddr)do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 495, "Left buffer address: 0x%08x", m_LeftBuffersAddr ); } } while (0); |
| 496 | |
| 497 | if (IsLightVersion()) |
| 498 | break; |
| 499 | else |
| 500 | return; |
| 501 | } |
| 502 | |
| 503 | |
| 504 | // Simply sends the sync messages |
| 505 | case 0x03: break; |
| 506 | |
| 507 | /* case 0x04: break; // dunno ... zelda ww jmps to 0x0580 |
| 508 | case 0x05: break; // dunno ... zelda ww jmps to 0x0592 |
| 509 | case 0x06: break; // dunno ... zelda ww jmps to 0x0469 |
| 510 | case 0x07: break; // dunno ... zelda ww jmps to 0x044d |
| 511 | case 0x08: break; // Mixer ... zelda ww jmps to 0x0485 |
| 512 | case 0x09: break; // dunno ... zelda ww jmps to 0x044d |
| 513 | */ |
| 514 | |
| 515 | // DsetDolbyDelay ... zelda ww jumps to 0x00b2 |
| 516 | case 0x0d: |
| 517 | { |
| 518 | u32 tmp = Read32(); |
Value stored to 'tmp' during its initialization is never read | |
| 519 | DEBUG_LOG(DSPHLE, "DSetDolbyDelay")do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 519, "DSetDolbyDelay"); } } while (0); |
| 520 | DEBUG_LOG(DSPHLE, "DOLBY2_DELAY_BUF (size 0x960): 0x%08x", tmp)do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 520, "DOLBY2_DELAY_BUF (size 0x960): 0x%08x", tmp); } } while (0); |
| 521 | } |
| 522 | break; |
| 523 | |
| 524 | // This opcode, in the SMG ucode, sets the base address for audio data transfers from main memory (using DMA). |
| 525 | // In the Zelda ucode, it is dummy, because this ucode uses accelerator for audio data transfers. |
| 526 | case 0x0e: |
| 527 | { |
| 528 | m_DMABaseAddr = Read32() & 0x7FFFFFFF; |
| 529 | DEBUG_LOG(DSPHLE, "DsetDMABaseAddr")do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 529, "DsetDMABaseAddr"); } } while (0); |
| 530 | DEBUG_LOG(DSPHLE, "DMA base address: 0x%08x", m_DMABaseAddr)do { { if (LogTypes::LDEBUG <= 3) GenericLog(LogTypes::LDEBUG , LogTypes::DSPHLE, "/home/anal/dolphin-emu/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_Zelda.cpp" , 530, "DMA base address: 0x%08x", m_DMABaseAddr ); } } while (0); |
| 531 | } |
| 532 | break; |
| 533 | |
| 534 | // default ... zelda ww jumps to 0x0043 |
| 535 | default: |
| 536 | PanicAlert("Zelda UCode - unknown command: %x (size %i)", Command, m_numSteps)MsgAlert(false, WARNING, "Zelda UCode - unknown command: %x (size %i)" , Command, m_numSteps); |
| 537 | break; |
| 538 | } |
| 539 | |
| 540 | // sync, we are ready |
| 541 | if (IsLightVersion()) |
| 542 | { |
| 543 | if (m_bSyncCmdPending) |
| 544 | m_rMailHandler.PushMail(0x80000000 | m_NumBuffers); // after CMD_2 |
| 545 | else |
| 546 | m_rMailHandler.PushMail(0x80000000 | Sync); // after CMD_0, CMD_1 |
| 547 | } |
| 548 | else |
| 549 | { |
| 550 | m_rMailHandler.PushMail(DSP_SYNC); |
| 551 | DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); |
| 552 | m_rMailHandler.PushMail(0xF3550000 | Sync); |
| 553 | } |
| 554 | } |
| 555 | |
| 556 | u32 CUCode_Zelda::GetUpdateMs() |
| 557 | { |
| 558 | return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5; |
| 559 | } |
| 560 | |
| 561 | void CUCode_Zelda::DoState(PointerWrap &p) |
| 562 | { |
| 563 | // It's bad if we try to save during Mix() |
| 564 | std::lock_guard<std::mutex> lk(m_csMix); |
| 565 | |
| 566 | p.Do(m_AFCCoefTable); |
| 567 | p.Do(m_MiscTable); |
| 568 | |
| 569 | p.Do(m_bSyncInProgress); |
| 570 | p.Do(m_MaxVoice); |
| 571 | p.Do(m_SyncFlags); |
| 572 | |
| 573 | p.Do(m_NumSyncMail); |
| 574 | |
| 575 | p.Do(m_NumVoices); |
| 576 | |
| 577 | p.Do(m_bSyncCmdPending); |
| 578 | p.Do(m_CurVoice); |
| 579 | p.Do(m_CurBuffer); |
| 580 | p.Do(m_NumBuffers); |
| 581 | |
| 582 | p.Do(m_VoicePBsAddr); |
| 583 | p.Do(m_UnkTableAddr); |
| 584 | p.Do(m_AFCCoefTableAddr); |
| 585 | p.Do(m_ReverbPBsAddr); |
| 586 | |
| 587 | p.Do(m_RightBuffersAddr); |
| 588 | p.Do(m_LeftBuffersAddr); |
| 589 | p.Do(m_pos); |
| 590 | |
| 591 | p.Do(m_DMABaseAddr); |
| 592 | |
| 593 | p.Do(m_numSteps); |
| 594 | p.Do(m_bListInProgress); |
| 595 | p.Do(m_step); |
| 596 | p.Do(m_Buffer); |
| 597 | |
| 598 | p.Do(m_readOffset); |
| 599 | |
| 600 | p.Do(m_MailState); |
| 601 | p.Do(m_PBMask); |
| 602 | |
| 603 | p.Do(m_NumPBs); |
| 604 | p.Do(m_PBAddress); |
| 605 | p.Do(m_PBAddress2); |
| 606 | |
| 607 | DoStateShared(p); |
| 608 | } |